This is huge, it happens when in crowds. It's so frustrating considering that transform is intend to be done in crowds. I've bug reported this so many time, and even started to make a video awhile back.ExiledKhallisi wrote: »-Still not addressing the fact that werewolves cant break free from stuns.
-Pack Leader is almost a pointless morph.
-If you happen to be attacking when you click to transform you get stuck in this position and can only move at snail speed and you dont transform:
Please address these issues.
make a video and put it up here on forumsThis is huge, it happens when in crowds. It's so frustrating considering that transform is intend to be done in crowds. I've bug reported this so many time, and even started to make a video awhile back.ExiledKhallisi wrote: »-Still not addressing the fact that werewolves cant break free from stuns.
-Pack Leader is almost a pointless morph.
-If you happen to be attacking when you click to transform you get stuck in this position and can only move at snail speed and you dont transform:
Please address these issues.
starkerealm wrote: »ExiledKhallisi wrote: »
It beats the pigeon English were-lizard suggests, if you know a certain slang usage of lizard...
then call it were-dile, were-crock, or were-lizard. You obsess over branding.
it's just a name. The model and how it plays is what will be cool
let's face it folk pay 100k for imperial armour that is exactly the same as your starter armour other than the look.
Vanity to the max
ExiledKhallisi wrote: »-Still not addressing the fact that werewolves cant break free from stuns.
...ZOS_GinaBruno wrote: »...
World...
- Werewolf
...
- Fixed an issue where CC break wasn’t working for werewolves.
....
This fix is not working then?
Were-ism is a disease with many different strains, if you get bitten by a were-WOLF then you contracted that strain of it. Regardless of whatever race you are, you're now a werewolf. To my knowledge there are... Weresharks, Werecrocs, Werevultures, Werewolves, and Werelions and Weredaedroth, the Weredaedroth however is exclusive to Daedroth, so not gonna get that strain. So if you're an Argonian and get bitten by a Werelion then you will sprout fur and a tail made of fur. Not scales.
ExiledKhallisi wrote: »Were-ism is a disease with many different strains, if you get bitten by a were-WOLF then you contracted that strain of it. Regardless of whatever race you are, you're now a werewolf. To my knowledge there are... Weresharks, Werecrocs, Werevultures, Werewolves, and Werelions and Weredaedroth, the Weredaedroth however is exclusive to Daedroth, so not gonna get that strain. So if you're an Argonian and get bitten by a Werelion then you will sprout fur and a tail made of fur. Not scales.
wereshark would be the worst ever..... imagine sitting in traffic and sun was going down on a full moon night.... FFFFFFFFfffffffffffffff
Werewolves still have no worthwhile passives. Still trash compared to vamp's Undeath and stamina/magicka regen increase and faster stealth movement.
Werewolves still have no worthwhile passives. Still trash compared to vamp's Undeath and stamina/magicka regen increase and faster stealth movement.
ExiledKhallisi wrote: »Werewolves still have no worthwhile passives. Still trash compared to vamp's Undeath and stamina/magicka regen increase and faster stealth movement.
Keep counting on that when archers pop evil hunter from stealth and pick you out of a crowd because you're glowing to them with 3 snipes in the air before the first one even hits you.
1.5 is the end of the OP vampire and the beginning of the physical builds competing.
The buffs to werewolf are going to amazing.. a large heal, large aoe DOT/DMG, Bleeds from light attacks, You cant get away from a werewolf. Also... the new passive will increase stamina gain with heavy attacks in human form.... Also the stamina and ult gain passives.
Just a quick query, are Werewolves undead in ESO? I see the videos and the loader screen and they seem rotting corpse like.
However the models don't look rotted. So are they undead or something else?
ExiledKhallisi wrote: »however this is hardly the point. Were-creatures should be possible, simply dwelling on wolves ignores other options.
There are plenty of sources for non-wolf based form shifting.
So I can have my were-lizard
But it wouldnt be a werewolf lol... it would be a completely different thing with different skills.
Extra stamina gain from heavy attacks is trash because heavy attack DPS is trash. People use light attacks for animation cancel for a reason.
Were-ism is a disease with many different strains, if you get bitten by a were-WOLF then you contracted that strain of it. Regardless of whatever race you are, you're now a werewolf. To my knowledge there are... Weresharks, Werecrocs, Werevultures, Werewolves, and Werelions and Weredaedroth, the Weredaedroth however is exclusive to Daedroth, so not gonna get that strain. So if you're an Argonian and get bitten by a Werelion then you will sprout fur and a tail made of fur. Not scales.