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Thornblade EU

  • Orchish
    Orchish
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    Cut the lies Synnerman, EP and DC were neck and neck both over taking each other for a week or so before the night capping started and EP shot miles ahead.

    As for the reason why you get smashed back to the gates, yes obviously you're going to be fighting both factions during prime time when we all get home log on and find the entire map red, it's hardly like AD and DC are going to attack each other when every keep is red. That is no different from when DC was leading the campaign and had both EP and AD on us every day. Although a certain AD group still continues to come and join the fights at Glade on a daily basis rather than retake their home keeps now that EP dominate the map.
  • synnerman
    synnerman
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    That's what I said , so where was your superiority then?? Good job on smashing us back to the gates tonight, you couldn't even take that scroll . 11 pm and youre still locked and you have done nothing.. Bye
  • Sleep
    Sleep
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    Iradicus wrote: »
    queue people if one side has way much more members then the others!
    Good idea. I think this will work.
  • Morticielle
    Morticielle
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    synnerman wrote: »
    I repeat REDS have lead this campaign for 75% of the time before night capping started...Get over it and stop this stupid thread.
    LOL, your lead was some hundred points, so please don't pretend that you had a win guaranteed ...
    Lady Morticielle d'Aragòn |VR12| Sorcerer | PvP Rank 21 (Major Grade I) | EU-Megaserver | AD

    Subscription cancelled due to the following facts:

    - Zenimax implements more bugs from patch to patch
    - Zenimax does not care about the increasing instability of the game. People have more and more crashes Fix of memory bug decreased number of crashes considerably
    - Zenimax has still not fully fixed the fps drops they (!) implemented with patch1.2.3
    - Zenimax does nothing to fix the massive ability lags in PvP
    - Zenimax gives more attention to unnecassary 'content' like dyes for armors than fixing issues
    - In patchnotes Zenimax lies about bugs allegedly fixed
    - Zenimax has no plan as to how balance population in Cyrodiil campaigns
    - Support is ineffective and does not even speak in a way one can linguistically understand

  • G0ku
    G0ku
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    Stop making a freakin E-Pen Contest out of this thread. I couldn´t care less about which faction deserves the win or has the best qualitiy players or skill. There were other campaigns on which the situation was the other way round.

    Its meaningless to discuss about fairness and the likes when the system which fuels these kind of situation is clearly broken.

    This thread should be about how to improve conditions for future campaigns and not about your stupid EGO-boosting.

    The major part of random players (like me) who decided to play in the 30-day campaign couldn´t care less about your freaking nerd-egos, we just want to play and have fun regardless of which faction will be crowned in the end. And at the moment the situation is all but fun.
    - First AD EU Group to finish DSA VET -
    AD Altmer V16 Templar Alliance Rank 30 - EU - DSA Conqueror (pre-nerf) flawless vMSA
    AD Argonian V16 Dragonknight Alliance Rank 15
    AD Bosmer V16 Nightblade Alliance Rank 16
    AD Kahjiit V16 Sorcerer Alliance Rank 10
    AD Dunmer V16 Dragonknight Alliance Rank 9
    AD Altmer V16 Templar Alliance Rank 10 - flawless vMSA
    DC Altmer V16 Sorcerer Alliance Rank 9 - flawless vMSA
    AD Breton V16 Templar Alliance Rank 10
    AD Altmer V16 Sorceress Alliance Rank 21
    AD Kahjiit Warden
    AD Altmer Nightblade
  • synnerman
    synnerman
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    synnerman wrote: »
    I repeat REDS have lead this campaign for 75% of the time before night capping started...Get over it and stop this stupid thread.
    LOL, your lead was some hundred points, so please don't pretend that you had a win guaranteed ...

    Do you actually read posts before you make a reply???

    I said that we led by a an odd hundred points...
    synnerman wrote: »
    EP Are so bad we can only win by numbers??? What happened in the first 2 weeks of this campaign when we were winning by the odd hundred

    My point was If we are so bad ie as has been said in this thread ...when the fight was "More" fair (all factions locked in the first 7-10 days of this campaign) why were we in the lead then and still while it was locked we went 2k ahead for 4 days... Then the night capping started .

    If we were as bad as has been said we would have been in 3rd place constantly by a long way in those weeks that the campaign was more even. I really don't care that we have a 50k lead now by night capping and stopping you other 2 factions from taking too much back ,that's not our problem.



    Edited by synnerman on August 27, 2014 9:37AM
  • Nermy
    Nermy
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    This post has descended into a slagging match and a funny one at that.

    I've been on plenty of times when we (EP raid) have wiped a smurf or banana raid and I've been wiped loads myself.

    Still, we're winning whether it be through night-capping, superior numbers or better commanders and skill.

    Whatever, suck it up. The 30 days is nearly over and we'll start afresh soon. Let's see if there'll be a thread slagging DC/AD then... lol!

    Fighting the good fight! RAAAWWWWRRRRR!!!!

    @Nermy
    Ex-Leader of The Wabbajack [EU EP PvP guild - Now stood down from active duty]
    BLOOD FOR THE PACT!!!

    Nermden - EP Warden, Nerm-in'a'tor - EP Dragon Knight, N'erm - EP Sorcerer, D'arkness - EP Nightblade, Nermy - EP Templar

    “Always forgive your enemies; nothing annoys them so much.” ― Oscar Wilde

    "An Army is a team; lives, sleeps, eats, fights as a team. This individual heroic stuff is a lot of crap." -General George S. Patton
  • Keron
    Keron
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    Nermy wrote: »
    This post has descended into a slagging match and a funny one at that.
    I agree. Well, in principle it has been this way from start. Hurt pride an such.

    To use an old meme: This thread is now about digger bicks.
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    I'm goin to the store to get moar popcorn, anybody else want something?
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • ThyIronFist
    ThyIronFist
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    I'm goin to the store to get moar popcorn, anybody else want something?

    I would like 3D glasses for the ultimate entertainment experience.
    The Elder Zergs Online
    Sainur Ironfist - DK - EU - Ebonheart Pact
    Retired
  • Bushrat
    Bushrat
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    All this e-peen ranting is hilarious.

    The main question still remains:

    HOW DO WE DEAL WITH POPULATION DISPARITY BETWEEN FACTIONS?

    Lets hear some input on that!
    Character: Jannex NB Stealth Hunter
  • Keron
    Keron
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    @Bushrat
    What do you think about these ideas?

    Alliance plans & updates thread

    Look at the convo between me and Rune_Relic. Do you think something in this line could help?
  • Nermy
    Nermy
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    Bushrat wrote: »
    All this e-peen ranting is hilarious.

    The main question still remains:

    HOW DO WE DEAL WITH POPULATION DISPARITY BETWEEN FACTIONS?

    Lets hear some input on that!

    I don't know that you can.

    Maybe lock numbers to the lowest faction's numbers? But then that would have it's own set of problems.

    I.e. There's 100 on for each faction, 20 DC leave, do you kick 20 from the other two factions? Not gonna work...

    Maybe only having 2 campaigns and once you join a campaign you are there for the duration with no guesting or moving.

    I would love it to be more even as it would be a much better fight/war but I'm afraid I have no useful answers.

    @Nermy
    Ex-Leader of The Wabbajack [EU EP PvP guild - Now stood down from active duty]
    BLOOD FOR THE PACT!!!

    Nermden - EP Warden, Nerm-in'a'tor - EP Dragon Knight, N'erm - EP Sorcerer, D'arkness - EP Nightblade, Nermy - EP Templar

    “Always forgive your enemies; nothing annoys them so much.” ― Oscar Wilde

    "An Army is a team; lives, sleeps, eats, fights as a team. This individual heroic stuff is a lot of crap." -General George S. Patton
  • Helm49
    Helm49
    Soul Shriven
    Helm49 wrote: »
    If some form of in-game diplomacy existed then perhaps the two outnumbered factions would be able to form a truce for a set period.
    Perhaps both smaller factions be seen by the game as one and able to siege jointly, use each others forward camps etc. Home keeps reverting to there owners and enemy keeps to the highest numbers of the smaller faction.
    This, in my opinion, would give much needed balance to a dire situation.
    People are leaving in droves due to this problem, me included.

    No-one at all has commented on this suggestion by me. It seems to me a logical first step that may help with all three campaigns and make us realise that most of the players in each faction just want a roughly equal playing field and not be steamrolled three or four to one every time you meet the enemy.
    I did leave Thornblade only to discover the same thing on the other servers, just different factions ruling. A change to the points system based on server population would also help.

  • G0ku
    G0ku
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    Funny thing is: talked to a lot of red who were ganking the two yellow gates this afternoon: guess what?

    They also hate on the red PvE nightcappers, and its the same in other campaigns which have another color by obscure strats. The majority of players wants to have an even fight at primetime where you have to earn what you own, not regarding the final outcome.

    But the bunch of AP-farmers ruling this discussion will never understand. No suggestion will help with these kinds of player, they will always find a way to cheese their way out. Abusing the provided system is their way of having fun although this never was the intended way.

    But you can´t change it: give people the possibility to behave like a-holes and one can be sure there will be some who make use of this opportunity. And this, my fellow friends who prefer to compare E-Pen, is the real cause for the whole.

    Back to PvE I guess until Zenimax figures out how to stop this crap.
    Edited by G0ku on August 27, 2014 2:33PM
    - First AD EU Group to finish DSA VET -
    AD Altmer V16 Templar Alliance Rank 30 - EU - DSA Conqueror (pre-nerf) flawless vMSA
    AD Argonian V16 Dragonknight Alliance Rank 15
    AD Bosmer V16 Nightblade Alliance Rank 16
    AD Kahjiit V16 Sorcerer Alliance Rank 10
    AD Dunmer V16 Dragonknight Alliance Rank 9
    AD Altmer V16 Templar Alliance Rank 10 - flawless vMSA
    DC Altmer V16 Sorcerer Alliance Rank 9 - flawless vMSA
    AD Breton V16 Templar Alliance Rank 10
    AD Altmer V16 Sorceress Alliance Rank 21
    AD Kahjiit Warden
    AD Altmer Nightblade
  • Zadian
    Zadian
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    Helm49 wrote: »
    Helm49 wrote: »
    If some form of in-game diplomacy existed then perhaps the two outnumbered factions would be able to form a truce for a set period.
    Perhaps both smaller factions be seen by the game as one and able to siege jointly, use each others forward camps etc. Home keeps reverting to there owners and enemy keeps to the highest numbers of the smaller faction.
    This, in my opinion, would give much needed balance to a dire situation.
    People are leaving in droves due to this problem, me included.

    No-one at all has commented on this suggestion by me. It seems to me a logical first step that may help with all three campaigns and make us realise that most of the players in each faction just want a roughly equal playing field and not be steamrolled three or four to one every time you meet the enemy.
    I did leave Thornblade only to discover the same thing on the other servers, just different factions ruling. A change to the points system based on server population would also help.

    There is no outnumbered fraction on EU thornblade at prime time.
    There is a truce between AD and DC at prime time (or at least a truce between some AD and DC guilds/raids).
    The "problem" starts when EP players stay longer on the server and with a EP raid making night caps. The problem is, that EP has much more fraction points as a result of the night caps. The problem is the way fraction points are earned. The problem is that AD and DC doesn't manage to get more players on the server if it's not prime time.

    So the problem is the player population in the night and in the morning and up to late noon or afternoon. I have no clue why this is the case.

    How many of the players on Thornblade EU are just guests and have their home campaign on a server that is completely dominated by their fraction?
    The whole concept of home and guest campaign and the PvP bonus system is broken.

    The sad/fun thing is, that in a few weeks we will have the same thread again and probably with a different fraction being the bad guys ("outnumbering night caping" guys). I bet, that with the campaign restart, AD and DC will hit EP so hard from the beginning that EP won't get a chance to do anything.

  • Nermy
    Nermy
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    Zadian wrote: »
    The sad/fun thing is, that in a few weeks we will have the same thread again and probably with a different fraction being the bad guys ("outnumbering night caping" guys). I bet, that with the campaign restart, AD and DC will hit EP so hard from the beginning that EP won't get a chance to do anything.

    You're probably right and as an EP I welcome the fight. >:)
    @Nermy
    Ex-Leader of The Wabbajack [EU EP PvP guild - Now stood down from active duty]
    BLOOD FOR THE PACT!!!

    Nermden - EP Warden, Nerm-in'a'tor - EP Dragon Knight, N'erm - EP Sorcerer, D'arkness - EP Nightblade, Nermy - EP Templar

    “Always forgive your enemies; nothing annoys them so much.” ― Oscar Wilde

    "An Army is a team; lives, sleeps, eats, fights as a team. This individual heroic stuff is a lot of crap." -General George S. Patton
  • Turelus
    Turelus
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    To chime in again, a
    Bushrat wrote: »
    HOW DO WE DEAL WITH POPULATION DISPARITY BETWEEN FACTIONS?

    2x 30 Campaigns
    1x Non-Vet Campaign

    Bottleneck everyone together so no matter what there has to be numbers on each side. The campaign was well balanced at the start and we spend the first week with everyone at stalemate in the middle, AD and DC sometimes getting the upper-hand in the early hours.

    The problems started when more players from AD and DC started to leave but EP remained, giving us (once again) 1 EP campaign, 1 AD campaign and 1 DC campaign.
    The ideal situation would be only one campaign ever, but there is no was ZOS could ever make that work more so considering the lag the game throws out with only 60 people on screen.

    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • hamon
    hamon
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    Turelus wrote: »
    To chime in again, a
    Bushrat wrote: »
    HOW DO WE DEAL WITH POPULATION DISPARITY BETWEEN FACTIONS?

    2x 30 Campaigns
    1x Non-Vet Campaign

    Bottleneck everyone together so no matter what there has to be numbers on each side. The campaign was well balanced at the start and we spend the first week with everyone at stalemate in the middle, AD and DC sometimes getting the upper-hand in the early hours.

    The problems started when more players from AD and DC started to leave but EP remained, giving us (once again) 1 EP campaign, 1 AD campaign and 1 DC campaign.
    The ideal situation would be only one campaign ever, but there is no was ZOS could ever make that work more so considering the lag the game throws out with only 60 people on screen.

    but that can only work if it doesnt involve 2 hour queues at prime time. everyone pays to play the game. and if you can only play from say 7pm to 10pm due to work you arn't going to pay to que for 2 hours every night.

  • Iradicus
    Iradicus
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    Give players their underdog bonus. Increase AP gain by more then just a little when going into a campaign with an overflow of hostile players.
    Buff players on a side if the other side has over a certain ammount of players more.
    Let people queue up if their side has over a certain ammount of players more then other sides (this might bring them to other campaigns and get those right aswell.

    There are plenty of ways to balance PvP out. Right now, thornblade is completely red the whole day, at around prime time the weaker sides fill up and pvp is getting beter. Then at night the map will go red again.

    Pre prime time is not a fun time to go PvP. AD and DC can get maybe 1 raid and a few extra players while EP is locked. There is no way we can even take a single keep as a red wave wil storm out of any of them.
    Not to mention taking a scroll back, EP can defend those while zerging every group we can get going.
  • Bushrat
    Bushrat
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    I think there are a lot of good ideas out there now... here are some more:
    1. Give more AP to killing the lead faction... the greater the lead the more AP you get from attacking them.. give less and less for attacking the underdog. This way ppl will be more inclined to attack the lead faction and not the underdog.. it will balance out over time.
    2. Give major point reduction to over populated groups... like was mentioned in other threads (thanks for pointing that out Keron) the greater population you have over others the less AP you get.
    3. Limit the amount of times you can switch campaigns. AND if you guest in another one you get 0 AP for it.
    4. You only get buffs in your home campaign and PvE zones.. not in other campaigns.
    5. drop in bonuses for arriving and staying and playing in the campaign when its under populated. So when you go to a low populated time and you are very out numbered you get some AP or loot as a bonus.
    6. Give us some of the nice V12 loot drops that you get in trials for playing in Cyrodiil.. the best loot should be in trials AND Cyrodiil... not just trials... 2 hours of hard fighting in Cyrodiil is easily worth a couple of Trials runs.
    Edited by Bushrat on August 27, 2014 5:39PM
    Character: Jannex NB Stealth Hunter
  • Helm49
    Helm49
    Soul Shriven
    As Bushrat says lots of good suggestions. It's to be hoped that Zeni work on this
    immediately before the game completely dies, because I, for one, have no other comparable game worth getting involved in.
  • Sharee
    Sharee
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    The main problem as i see it is the human nature of always taking the path of least resistance.

    Why fight tough competition in this campaign when you can have an easy time in that campaign? This results in people of each faction trickling to the campaigns where their faction dominates.

    Easily checkable: Thornblade all red, chillrend all blue, and the 3rd all yellow.

    Solution:
    1, erase all current campaigns
    2, create brand new campaigns

    This will mix up people of all factions throughout the campaigns, since no faction is dominating anywhere yet. And then

    3, completely remove the ability to switch campaigns. You choose a home campaign for your account, and that's it. The others might as well not exist for you.
  • Zadian
    Zadian
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    Bushrat wrote: »

    [*]Give more AP to killing the lead faction... the greater the lead the more AP you get from attacking them.. give less and less for attacking the underdog. This way ppl will be more inclined to attack the lead faction and not the underdog.. it will balance out over time.

    We already have raids that only farm players to get AP and who doesn't help the fraction in capturing keeps or protecting scrolls or capturing scrolls. Granting more AP for killing players of the leading fraction will - in my opinion - only result in more player farming and even less motivation to actually capture keeps and scrolls. Those farm raids will probably want a fraction to lead by a large margin - more AP for them. I wouldn't be surprised if they would start to actively sabotage their own fraction.

    Granting more AP and fraction points for capturing keeps or scrolls from the fraction that has the most keeps/scrolls would be a better option in my opinion.
    Bushrat wrote: »
    [*] Limit the amount of times you can switch campaigns. AND if you guest in another one you get 0 AP for it.
    I think it would be better if those who stay in their home campaign would get more AP over time.
    Maybe even adjust the granted fraction points based on the amount of guests on the campaign (more guests, less points).

    Bushrat wrote: »
    [*] You only get buffs in your home campaign and PvE zones.. not in other campaigns.
    I think Zenimax already said that tis will be a change in the future.
    Bushrat wrote: »

    [*] Give us some of the nice V12 loot drops that you get in trials for playing in Cyrodiil.. the best loot should be in trials AND Cyrodiil... not just trials... 2 hours of hard fighting in Cyrodiil is easily worth a couple of Trials runs.
    That would be nice, maybe add a few resources for crafting.
  • Keron
    Keron
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    Sharee wrote: »
    3, completely remove the ability to switch campaigns. You choose a home campaign for your account, and that's it. The others might as well not exist for you.

    Not account wide. Character based. I have a DC toon and an EP toon. I would like to PvP with both of them, which is not possible with a single home campaign for account.

    Allow switching after a campaign ends. Also allow it for a day after you joined if and only if the chosen campaign has a queue during prime time, wouldn't want to get stuck on a campaign that has me waiting for two out of four hours I have for playing each day.

    No need to erase campaigns, only reset them. Have enough options available (two 30s at least, better three). Remove guesting. If number of home'ers exceeds max. pop for a faction by more than factor two, lock it for new home'ers.

    Then it works.
    Edited by Keron on August 27, 2014 11:47PM
  • Keron
    Keron
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    @Bushrat‌

    Removing or reducing AP gain for individual players due to pop imbalance needs to be scrutinized. That has a potential for griefing, if one faction just logs for the day (not all of course, but the say two or three strongest guilds, just to make sure the other factions can't get points).

    Also, you shouldn't blame the individual for wanting to play at a certain time. You would penalize not only those who deserve it, but also the "innocent".

    As I proposed in the other thread, I'd prefer penalizing faction point gains, not individual players alliance points.

    Also maybe make it so that if a faction is penalized for having excess pop, they can't pick up scrolls from enemy temples (but still from keeps) and can't crown an emperor even though they have all inner keeps. They would get emp as soon as pop evens out, if they manage to keep all keeps until then.

    That way you would prevent campaign loss due to pop imbalance while still allowing for players rank advance and point gains.

    Together with the guesting removal and campaign lock would probably solve all issues with the minimum effort.

    EDIT: I also have a problem with "more AP for kills of leading faction". That will result in constant hammering by both other factions (most bang for the buck principle) and make it very unattractive for those not part of an organized guild - they would quickly lose interest, I would guess.
    Edited by Keron on August 27, 2014 11:51PM
  • Bushrat
    Bushrat
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    I am glad to see some interesting dialogue about this topic... I for one hope Zenimax is paying attention. I think we may have some different views on certain issues, but we all (and Zenimax for that matter) want the same thing: an even and balanced battlefield where the Alliance with the best organization tactics and strategy would win. I am sure any changes by Zenimax will be hashed over by thier team as we are doing now but easier and not over a forum chat where responses are slow.

    To clarify, I should not have said 'Killing' other alliance but attacking, meaning killing, taking keeps, scrolls and resources etc. Although @Zadian has some good points about this idea.
    Character: Jannex NB Stealth Hunter
  • Syzmicke
    Syzmicke
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    Surley you cant blame EP for having more players at night that the other 2 factions.

    Where are the AD that was on Aurial's Bow all through the night where have they gone?
  • G0ku
    G0ku
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    Syzmicke wrote: »
    Surley you cant blame EP for having more players at night that the other 2 factions.

    Where are the AD that was on Aurial's Bow all through the night where have they gone?

    Luckily the stupid E-Pen discussion stopped about whose fault and who´s more skilled, didn´t you recognise? No one´s been blaming some other for a decent number of postings. Are you trying to fuel this again to start the stupid E-Pen Contest for laughs one more time? Contribute something meaningful or just read but please stop these childish comments.

    - First AD EU Group to finish DSA VET -
    AD Altmer V16 Templar Alliance Rank 30 - EU - DSA Conqueror (pre-nerf) flawless vMSA
    AD Argonian V16 Dragonknight Alliance Rank 15
    AD Bosmer V16 Nightblade Alliance Rank 16
    AD Kahjiit V16 Sorcerer Alliance Rank 10
    AD Dunmer V16 Dragonknight Alliance Rank 9
    AD Altmer V16 Templar Alliance Rank 10 - flawless vMSA
    DC Altmer V16 Sorcerer Alliance Rank 9 - flawless vMSA
    AD Breton V16 Templar Alliance Rank 10
    AD Altmer V16 Sorceress Alliance Rank 21
    AD Kahjiit Warden
    AD Altmer Nightblade
  • Sharee
    Sharee
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    Keron wrote: »
    Sharee wrote: »
    3, completely remove the ability to switch campaigns. You choose a home campaign for your account, and that's it. The others might as well not exist for you.

    Not account wide. Character based. I have a DC toon and an EP toon. I would like to PvP with both of them, which is not possible with a single home campaign for account.

    Allow switching after a campaign ends. Also allow it for a day after you joined if and only if the chosen campaign has a queue during prime time, wouldn't want to get stuck on a campaign that has me waiting for two out of four hours I have for playing each day.

    No need to erase campaigns, only reset them. Have enough options available (two 30s at least, better three). Remove guesting. If number of home'ers exceeds max. pop for a faction by more than factor two, lock it for new home'ers.

    Then it works.

    The idea was stopping people from moving to where their faction dominates. If you allow every alt to be in a different campaign, people will just switch to the alt in the friendly-dominated campaign, defeating the purpose of the lock.

    But, i concede this is not a simple topic, especially regarding the 'have alts in different factions' issue.

    On the other hand, simply resetting campaigns without changing their names will mean people will stay where they already are(in a friendly-dominated campaign) and we will be back to single-colored campaigns after the first night.
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