When you eliminate the AOE cap you will find that most large battles will be one glob of huddled up players against the other glob of huddled up players. This totally eliminates any strategy, planning, positioning tactics, and situational awareness. This results in all healers spamming your heal on the glob and the opposite side spamming AOE's on the glob. Anyone outside of the glob will be the "easy kill" and immediately focused down. The AOE cap will totally eliminate any battle tactics such as flanking and sending in a second force to the backside to hit their range casters. This will also eliminate the ability to single out someone and assassinate them for the lone wolf player because all your targets will be huddled up and not spread out like normal. This totally takes the skill out of the game and the higher skilled groups that are set up to combat zergs will no longer be effective. Does a RL cannon stop to only hit 6 players? This game is set up for the best large scale warfare of any out there but you are about to end that. I will cancel both of my subscriptions if this happens and play GW2.