danreckerpreub18_ESO wrote: »Diamonds? Pfff
Precious metals? Pshaw
Sandwhiches? Now we're starting to get somewhere
Legendary armor and weapons? Hmm, kinda expensive, we can do better
Convincing a Werewolf or Vampire to bite you? That might sting... my wallet (no wonder these guys are endangered)
A box? I mean, a BIG box, in which you can... y'know, PUT stuff, now THAT'S where the money's at. An even BIGGER box? Be still my heart, no, seriously! Even thinking of empty boxes makes me swoon!
^ The above is how I imagine the costs of the current system came about.
dryargonub18_ESO wrote: »danreckerpreub18_ESO wrote: »Diamonds? Pfff
Precious metals? Pshaw
Sandwhiches? Now we're starting to get somewhere
Legendary armor and weapons? Hmm, kinda expensive, we can do better
Convincing a Werewolf or Vampire to bite you? That might sting... my wallet (no wonder these guys are endangered)
A box? I mean, a BIG box, in which you can... y'know, PUT stuff, now THAT'S where the money's at. An even BIGGER box? Be still my heart, no, seriously! Even thinking of empty boxes makes me swoon!
^ The above is how I imagine the costs of the current system came about.
This is funny. But to be honest im glad it is the case. As i feel, if the most expensive things were huge game changers or gave redic advantages then gold buy/sell market would be a lot worse.
What I am interested to know is what's the logic behind the cost of bank and bag space. This is not how a game should be "enjoyed" when more than 50% of your online time is to managing space.
What I am interested to know is what's the logic behind the cost of bank and bag space. This is not how a game should be "enjoyed" when more than 50% of your online time is to managing space.
It depens on the person. I personally "town" (where I do all my inventory and banking management) 15 to 30 minutes every 3 to 6 hours depending on the amount of loot and if I happen to come across a place where I can deconstruct some materials. If it takes you 50% of your gametime I would say there is quite some room for improvement from your end.What I am interested to know is what's the logic behind the cost of bank and bag space. This is not how a game should be "enjoyed" when more than 50% of your online time is to managing space.
rotaugen454 wrote: »Since you can buy a horse (an imperial for 1 gold if you got that edition) and can add carrying capacity for 250 gold per slot, and you can own more than one horse, what happens if you make a bank capacity horse and switch to the other horse that you made for speed? Do you lose the slots? Does the inventory disappear? Or could you make your bank much larger for a cheaper amount?