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Since we are going B2P

Gorthax
Gorthax
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@ZOS_GinaBruno‌ @ZOS_MattFiror‌ @ZOS_PaulSage‌

Are there any chances that what I do on pc can be transferred to consoles and what I do on consoles can be transferred to pc? Or can we have a server that we all play together on? I mean come on, get with the times. FF11 did this, Everquest did this, FF14 is doing it.

There is nothing stopping you from doing it. Want to make B2P a HUGE success, give us this option. This way we can play with our friends who only play on consoles. Be it through saved progress that syncs to the system you are currently logged in on, or through one server for all system to play together on.

EDIT: Clarification --> If i play on PC for a couple hours and my buddy gets home but doesnt have a laptop or desktop and only plays on console, I can hop onto my console and pick up where I left off at on my pc and start helping my friends on console. Can you PLEASE make this a reality?
Edited by Gorthax on January 21, 2015 6:24PM
  • Gorthax
    Gorthax
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    No comment?
  • dharbert
    dharbert
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    They said those who made the cut-off date will be able to transfer their account to the PS4 or XBOX. There will not be any cross-system play.
  • Gorthax
    Gorthax
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    I know what they said, but that was BEFORE they said the game was going down this road. I said in order to make it more successful they SHOULD do one of the above options
  • Gorthax
    Gorthax
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    @ZOS_JessicaFolsom‌ this is the thread. If you are going to force this on us then at least give us ONE of these options. You are already dividing the communities, and I feel that the PC version will have less population once people know they can play it on console.

    Also, when is the transfer taking place? Can I pay the transfer fee and ONLY the transfer fee and not buy the game again on console? Will I still be able to retain my characters on pc so if I dont feel like playing on console I can log on to an older version of my character on PC or vice versa?

    This way I can beta test my character on pc and bring what I learned to console. You know much like what we have been paying to do anyways lol
    Edited by Gorthax on January 21, 2015 8:08PM
  • Maxinace
    Maxinace
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    Hello / Good evening

    ( Sorry of the quality I am bad in English)
    I am a French player of TESO since that taken(brought) out, to tell you to everything I waited for him(it), defended(forbade) him(it) and watched two years before that taken(brought) out and even until today

    I was just anxious to tell you thanks to you who as me supported the game(set,play) and M **** in faultfinder and others moron who(which) made this situation possible...

    I just hope that he(it) will not dive more into the grave.
    Un cheval ! Un cheval ! Mon royaume pour un cheval !

    Richard III (Shakespeare)
  • Gidorick
    Gidorick
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    The following is from this thread: edited-theres-a-reason-zos-wont-let-assets-be-shared-over-platforms
    Gidorick wrote: »
    BBSooner wrote: »
    Im unsure how this works when DLC is going to (presumably) use keys from the psn/Xbox live store to handle the DLC installs for the console. Unless I'm completely wrong (as I'm ignorant to the process so possibly) I think a key would have to be tied to each respective account that is unique to each platform so that platforms store recognizes the purchase to that unique account. They probably have to do this because a PlayStation Plus account != an ESO account. Seems like more grief and planning than console providers would be willing to go through.

    You know, I started to try to explain why it should be possible and what you said made me think of an interesting thought that could be a factor.

    MS and Sony get a percentage of every sale that goes through their respective stores. If ZOS is allowed to let players access DLC they bought on PC on a console, MS or Sony would be missing out on revenue. This would likely be an issue since players would have to be shown as having "bought" the items in the online store (as you have said) and having items shown as bought that they didn't receive money for would cause issues with their recordkeeping.

    While YES it would be technically possible for ZOS, MS and Sony to create a workaround for us players but... none of them would be benefiting from this extra work. No one would be making more money. No one would be getting paid for their work.

    The EASIEST workaround would be a system where a player that buys DLC from one store would get a code for the other 2 stores... but then people would just sell those codes and ZOS, MS and Sony would miss out on the revenue from the person who bought the DLC codes from another player.

    I really didn't consider all the angles here.. Thanks for your response. It's lead to me accepting that this really wouldn't benefit any of the companies involved and I consider myself to be a reasonable guy so I shouldn't expect a company to put forth this sort of effort without compensation.

    Thanks @BBSooner‌. It's nice to have an answer... even if it wasn't ZOS that provided it. :wink:

    I'm gong to update the original post....

    Oh and FFXIV doesn't cross-share expansion content. You have to buy the content on BOTH platforms.
    Edited by Gidorick on March 29, 2015 11:02PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
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