Dragonknight
- Ardent Flame
- Burning Breath: The armor reduction debuff from this ability will no longer stack.
Not intended.
Does the healing debuff from the Heavy armor Cyrodiil's Crest stack with all these?
xsorusb14_ESO wrote: »All different healing debuffs stack in this game.
This has been this way for a while, Its what makes bloody Meatbag Catapults a death sentence
demonlkojipub19_ESO wrote: »Ill add that lethal arrows seem to be intermittently unreflectable, without the attacker being stealthed, and when the do get reflected they dont always do damage. Will have to experiment more with that.
demonlkojipub19_ESO wrote: »Glad ive always morphed to lethal arrow. I knew the bow changes would result in even more bows in cyrodil, but I didnt know they snuck in stacking heal debuff in 1.5, which is whack and needs immediate fix. Even without this i believe lethal arrow spam would just equate to death to your target, but whatevs... people of the bow will remain willfully ignorant of it in order to profit.
My 2h build is unusable so I'll be getting my lethal arrow kills until they fix it. Zos needs to stop releasing these major bugs every damn patch
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
mike.gaziotisb16_ESO wrote: »
There's DK archers out there. If they activate their own Scales before they fire, you won't reflect it back to them (due to ping-pong) but will take the damage yourself, despite having your scales up.
it has not been snuked in thats what it was since release. but due to the hihg casting time the balistic flying curve the 4 sec duration of the debuff (tool tip info of 10 sec is as allways pure BS) doesent allowed its stacking normaly.
it has not been snuked in thats what it was since release. but due to the hihg casting time the balistic flying curve the 4 sec duration of the debuff (tool tip info of 10 sec is as allways pure BS) doesent allowed its stacking normaly.
demonlkojipub19_ESO wrote: »
I am also a dk archer so i know this. My report is from getting hit be another players bow attack while spamming scales.
mike.gaziotisb16_ESO wrote: »
There's DK archers out there. If they activate their own Scales before they fire, you won't reflect it back to them (due to ping-pong) but will take the damage yourself, despite having your scales up.
mike.gaziotisb16_ESO wrote: »
Fair enough, I usually have that happen to me in lag. I see my effect up but the server has not registered it yet, so for like 1 sec after cast I can still get hit.
I haven't had it happen to me outside of lag yet.
If you want to nerf anything then nerf Reflective Scales which reflects most ranged attacks to include Lethal Arrow. Is it fair to be able to use that? Quit crying about the Bow attack stack because there are several other skills in this game that stack and are being used quite often in PvP because of it. First you complainers cried about the Bow attack damage (So ZOS reduced it). Now this. Give me a break.
Intended I'm guessing this has been said since release and not even been talked about or fixed yet.
Zenimax wants everyone to run purge of course.
If you want to nerf anything then nerf Reflective Scales which reflects most ranged attacks to include Lethal Arrow. Is it fair to be able to use that? Quit crying about the Bow attack stack because there are several other skills in this game that stack and are being used quite often in PvP because of it. First you complainers cried about the Bow attack damage (So ZOS reduced it). Now this. Give me a break.
demonlkojipub19_ESO wrote: »Lethal arrow spam was still happening in 1.4 with the first cast time reduction, by me as well. Never witnesses myself or others being unable to heal after taking 2 consecutive lethal arrows as in the video.
If its been going on since launch then why bother asking if its intended now? The answer would be yes because no one said anything until now and zos didn't bother to change it. Goes in hand with my post saying if you dont bring something to light, close to 100% of the time the devs will not bother it.