Seriously?
Do you have a video or something? If this is true then it's actually pretty disappointing. Still working on the Mantikora and I really appreciated having to put some real effort into SO to have something to work on for a while..
timidobserver wrote: »Do you have a video or something? If this is true then it's actually pretty disappointing. Still working on the Mantikora and I really appreciated having to put some real effort into SO to have something to work on for a while..
No we did not record it, but dps checking has been removed from the fight entirely. If you do the mechanics and movements it will die. The serpent image could probably heavy attacked to death in under 30 seconds now.
The final boss, as far I can tell, was not changed.
rophez_ESO wrote: »I'm not saying it's a good thing, mind you, but I can imagine the conversation went something like this:
"What percent of our population is using the new trial?"
"Uh, around .002%"
"Huh, nerf it."
xMovingTarget wrote: »dunno, its a wierd nerf, but mantikora is pulling random aggro now. dunno if this is intended? @Zos_GinaBruno
Seems like its the Puncture taunt, seems buggy.
timidobserver wrote: »xMovingTarget wrote: »dunno, its a wierd nerf, but mantikora is pulling random aggro now. dunno if this is intended? @Zos_GinaBruno
Seems like its the Puncture taunt, seems buggy.
Ah, I guess that it wasn't just us. Our main tank was having issues with aggro as well. The boss would just randmoly run off chasing someone. It's like the duration of taunts got decreased to 2-4 seconds or something
xMovingTarget wrote: »dunno, its a wierd nerf, but mantikora is pulling random aggro now. dunno if this is intended? @Zos_GinaBruno
Seems like its the Puncture taunt, seems buggy.
xMovingTarget wrote: »dunno, its a wierd nerf, but mantikora is pulling random aggro now. dunno if this is intended? @Zos_GinaBruno
Seems like its the Puncture taunt, seems buggy.
Aggro appears completely broken from our raid just now.
The Mantikor- "Nerf" is more of a Manticore bug, because he was not the intention. Kill him as long as it's still so easy, soon he is again a worthy bouncer on the way to the snake.
ZOS_GinaBruno wrote: »Hey guys, just wanted to let you know that this change was absolutely not intentional, and we are working to determine what caused this. Thanks so much for the heads up!
ZOS_GinaBruno wrote: »Hey guys, just wanted to let you know that this change was absolutely not intentional, and we are working to determine what caused this. Thanks so much for the heads up!
ZOS_GinaBruno wrote: »Good news! Looks like this will likely be fixed in our next patch, and the difficulty will be reverted back to how it originally was.
michael.patersonrwb17_ESO wrote: »ZOS_GinaBruno wrote: »Good news! Looks like this will likely be fixed in our next patch, and the difficulty will be reverted back to how it originally was.
Is this also including the lives increase?