Rune_Relic wrote: »@ZOS_GinaBruno
http://forums.elderscrollsonline.com/discussion/133247/9-23-14-hotfix-stealth-fixes-complete
I would have replied to this thread if there was in fact the option to do so.
I would have /help /bug sent but you cant do file attachments (just a single screenshot).
Definitive proof medium armour "improved sneak" is completely broken.
I have sneak tapped to the enemy with and without army until the detection eye just starts to open.
Naked and fully equipped has identical detection.
I have 0 points in any class skills although I am a NB.
All passives in medium / bow / shield / nord
As shown below...
compuversal.com/eso/Screenshot_20140925_224022.png
compuversal.com/eso/Screenshot_20140925_224149.png
compuversal.com/eso/Screenshot_20140925_224222.png
compuversal.com/eso/Screenshot_20140925_224311.png
compuversal.com/eso/Screenshot_20140925_224430.png
compuversal.com/eso/Screenshot_20140925_224450.png
I believe a mod already addressed the confusion with the "stealth eye". Detection radius is not solely determined by when the eye starts opening up (it has been established the eye opens sooner), but rather at what point you are detected.
So, instead of testing when the eye begins to open, test at what point you are detected.
Rune_Relic wrote: »errI believe a mod already addressed the confusion with the "stealth eye". Detection radius is not solely determined by when the eye starts opening up (it has been established the eye opens sooner), but rather at what point you are detected.
So, instead of testing when the eye begins to open, test at what point you are detected.
So whats the point of the detection eye if it doesn't say when you are detected ???
lol
The idea is its a warning system
Rune_Relic wrote: »errI believe a mod already addressed the confusion with the "stealth eye". Detection radius is not solely determined by when the eye starts opening up (it has been established the eye opens sooner), but rather at what point you are detected.
So, instead of testing when the eye begins to open, test at what point you are detected.
So whats the point of the detection eye if it doesn't say when you are detected ???
lol
The idea is its a warning system
stewie_801 wrote: »Here's Gina's post in another thread,
"Ok, I think there might be some confusion as to how stealth and detection works. When you are stealthed, the eye will begin to open very slightly at the same distance no matter what you have equipped. When the eye fully opens is dependent on your passives/items/etc, and this is when you are considered detected. The screenshot that @omniobsessed posted demonstrates this - the eye is slightly open at the same distance in both situations, and that is working correctly with the way the system is designed.
Another thing to note is that the standard detection radius if you are stealthed is 10m in the front, 5m to the side, and 0m from behind. An ability that increases detection by 3m, for example, would mean you could see someone 13m in front, 8m to the side, and 3m behind.
With all that said, many of you are mentioning the eye opening, or when the eye is open. Are you referring to when the eye is fully open and you see the text "detected", or is it when the eye is only slightly open? If the former, it may be a legitimate issue, but if it's the latter, it may just be confusion as to how the system works.
Hope this helps explain things a bit. Let us know if you're continuing to see an issue keeping all these points in mind."
Partial eye open has never meant you were detected before. It as always been the full open eye. In these screenshots, you are not detected.
qiyamatawilrwb17_ESO wrote: »was just thinking this over in another thread. i think the eye partially opens when near anything that can detect you. not a measure of how far your range is.
meaning the eye just doesnt show range as per buffs just that you are near enough to them. did you go naked standing in the same place? or move out then in once naked?
again i think how it works is the changes to stealth of any kind apply only when stealth is entered.
This is one of the serious problems with NB; we seem especially susceptible to weirdities when mechanics are broken or changed. I am noticing that the visual clues for detection and pre-detection are currently confusing and do not feel consistent.Rune_Relic wrote: »Now that begs the question of why everyone felt/believed the detection eye has changed in 1.4
I always used the eye beginning to open as a sign to back off.
It meant detection was imminent within a meter or so and a warning.
Now that eye detection does not mean an imminent threat.
Instead of being say 1m from just opening to detected....it now means 1-3m or something "variable " depending on buffs.
It feels like the detection transition from partial to full has been changed from a fixed number to a variable number.
Perhaps this is just me and an illusion of expected vs actual mechanic between 1.3 and 1.4 ?
Mountain_Dewed wrote: »I saw a female toon running around yesterday in Craglorn like she had the Night's Silence old buff still working, any idea how? I have all the passives and armor speed bonuses and don't come close to her speed?
Mountain_Dewed wrote: »I saw a female toon running around yesterday in Craglorn like she had the Night's Silence old buff still working, any idea how? I have all the passives and armor speed bonuses and don't come close to her speed?
Rune_Relic wrote: »As promised....I have experimented further with the medium armour passives.
Exactly as @ZOS_GinaBruno stated....
1. Naked or armoured eye 1st opening happened at identical distance from NPC
2. Looking at the vicinity of the wall before detection, I can get about 35% closer to the NPC with armour as per the passive before detection.
3. The 50% cost reduction was very noticable fighting naked so that defo works lol.
Now that begs the question of why everyone felt/believed the detection eye has changed in 1.4
I always used the eye beginning to open as a sign to back off.
It meant detection was imminent within a meter or so and a warning.
Now that eye detection does not mean an imminent threat.
Instead of being say 1m from just opening to detected....it now means 1-3m or something "variable " depending on buffs.
It feels like the detection transition from partial to full has been changed from a fixed number to a variable number.
Perhaps this is just me and an illusion of expected vs actual mechanic between 1.3 and 1.4 ?
Those screenshots say it all about the medium passive, but as I have been saying (many times) in the other NB stealth thread linked above...
before 1.4 you could have been right on top of those mobs in the shots and the eye would not be open even a fraction.
1.4 either nerfed or broke stealth. The mod post about stealth you are quoting is not how stealth worked pre 1.4...All sneaking NBs know this. Stealth has changed for the worse no matter what equipment/passives/abilities you have.