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So patch "upgraded NPC guards". Crazy idea - lets allow players fight vs players in pvp lake?

No pvp system need NPC hitting 5-8 times harder than actual players.
And on top of that issue now we have mercenary boom, already seen objectives protected by 30+ of them. They also seems to get buggy often and not possible to dmg them while they still dmg players.
So, again, allow players fight versus other players, not some silly NPC.
Edited by Gravord on May 26, 2014 7:39PM