oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast.
nerevarine1138 wrote: »oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast.
Stopped reading there. Just because you can't think beyond the class name doesn't mean that Nightblades are exclusively a stealth-melee-DPS class. Nightblades make fantastic tanks and healers. And casters. And pretty much whatever you want.
When you finally stop thinking that classes in this game are the same as classes in other MMOs, you'll probably be happier.
oziebanks_ESO wrote: »nerevarine1138 wrote: »oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast.
Stopped reading there. Just because you can't think beyond the class name doesn't mean that Nightblades are exclusively a stealth-melee-DPS class. Nightblades make fantastic tanks and healers. And casters. And pretty much whatever you want.
When you finally stop thinking that classes in this game are the same as classes in other MMOs, you'll probably be happier.
Ok, so a NB can make a good healer or tank. What about dps? You know, the thing that NB is mainly based around? Your telling me that a supposed play the way you want to game, is forcing me to use a resto staff, or use heavy armor and tank...
I don't care if you want to admit it or not, the NB is supposed to be DPS class. That is what it is supposed to excel in, and it doesnt. And frankly the "be more creative and use this build" excuse is getting old. Your litterally saying that NB can only be viable in ANY role except the one it was designed for.
fiachsidhe wrote: »Your problem is you took one aspect of the class and decided that it was the sole purpose. My single target DPS is great as an NB. Dual wield/flamestaff allows single target and AoE damage.
Nightblades can be assassins, or shadowcasters.
oziebanks_ESO wrote: »Anyone who wants to argue, log into a vet area with your assassin type NB, and try to solo a pack of 3 regular mobs, then tell us what happens.
oziebanks_ESO wrote: »Anyone who wants to argue, log into a vet area with your assassin type NB, and try to solo a pack of 3 regular mobs, then tell us what happens.
Just did it with my VR3 nightblade. I went to malabal tor a vr4 zone and fought a pack of 3 humanoid mobs. I didn't even use a stealth opener and I killed all of them without ever dropping below 75% health. I'm so sick of people whining about nightblades. They are not weak at all.
edit: No ultimate used either. Skills I used...crit charge, concealed weapon, swallow soul, killer blade.
oziebanks_ESO wrote: »oziebanks_ESO wrote: »Anyone who wants to argue, log into a vet area with your assassin type NB, and try to solo a pack of 3 regular mobs, then tell us what happens.
Just did it with my VR3 nightblade. I went to malabal tor a vr4 zone and fought a pack of 3 humanoid mobs. I didn't even use a stealth opener and I killed all of them without ever dropping below 75% health. I'm so sick of people whining about nightblades. They are not weak at all.
edit: No ultimate used either. Skills I used...crit charge, concealed weapon, swallow soul, killer blade.
well im glad that vr3 is working fine, but id rather hear from other vr10's, or at least someone past vr8 in OUR areas. try to pull the same in a vet7 area and you may see very different results.
nerevarine1138 wrote: »oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast.
Stopped reading there. Just because you can't think beyond the class name doesn't mean that Nightblades are exclusively a stealth-melee-DPS class. Nightblades make fantastic tanks and healers. And casters. And pretty much whatever you want.
oziebanks_ESO wrote: »fiachsidhe wrote: »Your problem is you took one aspect of the class and decided that it was the sole purpose. My single target DPS is great as an NB. Dual wield/flamestaff allows single target and AoE damage.
Nightblades can be assassins, or shadowcasters.
No, the NB, as of todays post, CANNOT be assassins. You missed the point of my post, or I didn't explain it enough, but NO, with the increase in mob health and damage, our assassin roles no longer work. DPS with a NB, as of today, is basically non-existent because we can no longer survive. In fact for the first hour of playing the new patch, I thought DW and the other NB skills had gotten a blanket damage nerf. But no, they increased all the mob health and damage.
Anyone who wants to argue, log into a vet area with your assassin type NB, and try to solo a pack of 3 regular mobs, then tell us what happens. Get off your Tank/Caster high horses and understand that a HUGE benefit to playing as a stealth cannon is no longer viable. Listen to the chat and forums and realize that just cause YOU play a tank, healer, or castor as a NB, that most players play it as an assassin. And even IF you want to throw the "be more creative in your build" defense out, know that if a basic build (in this case the only class suited to being a stealth assassin) isn't working, then something is wrong.
NB is a stealth class, it excels in it, or at least did. YOU don't use stealth, great for you. Those of us that play the class as a stealth cannon, you know, using its unique abilities to their potential, are the ones taking the hit.
the.dzeneralb16_ESO wrote: »...
One word of advice: Fire rune (morphed into volcanic rune) = easy mode
I can solo it all...Your NB must be broken, ask for a refund.
http://www.twitch.tv/iamepitaph/b/531230213
1 bar - 5 skills, 1 Ult.
nerevarine1138 wrote: »oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast.
Stopped reading there. Just because you can't think beyond the class name doesn't mean that Nightblades are exclusively a stealth-melee-DPS class. Nightblades make fantastic tanks and healers. And casters. And pretty much whatever you want.
When you finally stop thinking that classes in this game are the same as classes in other MMOs, you'll probably be happier.
Sorry I have to disagree with that not being a NB problem.Comaetilico wrote: »nb caster dps... is actualy on par with sorc caster dps (sorc only get the advantage in AoE survival... but as far as dps goes they'r on the same level...)
NB melee dps... is on par with other classes melee dps... that is far below caster dps...
it is an hard fact... class skill deal more single target damage than any weapon skill... class skill are all magika based... light armor reduce magika cost while increasing spell crit... and you can get even more spell crit from inner light...
NB melee class skill (as well as templar melee class skill) goes on magika BUT weapon crit... like all other melee abilities... that is where all fall... if you go for light armor you loose your crit... if you go medium armor you lose the cost reduction and consequent sustained dps...
the problem is not the NB (I admit that NB have several bugged passives... but it's not that the reason for the problems in the nb dps at all... as I said if you go the caster way you will have little to non problem as a DPS...) it is the melee component of the play style you've chosen...
what makes lots of NB call for their class being UP is the fact that most of those that see NB think about the melee styled assassin... and that is where they fall in the melee problem...
Ive spent 180k on respecs trying to refine my dps, the highest single target I've managed to achieve is 720dps...
All nightblades must go heals.. Nightblade dps is weak, get to vet 10, run a dps meter, tell me that you can beat any sorc or dk worth their salt and I wont believe you.
oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast. Now some players have made some very unique modifications to their classes and excel in roles you wouldn't think about. But the hard and simple fact is that NB is meant to be a single target, glass cannon. Well we got the glass part, but where is our cannon?
I have leveled NB to VR10 using DW, and sometimes off spec'ing my bow on some bosses. Ambush, concealed weapons, and stealth are fine, but to be completely honest, after the initial strike, NB become almost useless. We have no real powerful attacks that even qualify us at assassins. Yeah mark target is ok but the weakness is tossed right back at us. The siphon skill line is ok but to be honest that screams mage to me, not assassin. In fact, the bow line is the only thing that I have ever seen that really makes a NB almost one-shot someone short of using Soul Shred from stealth (which, again... nerfed).
Long story short, you gave us *** skills for our class, and very little REAL survivability. You made ALL class skills rely on magic, but you were not consistent on how our damage scales. How is it that our main armor set boosts stamina regen, but we rely on magic?!? And screw weapon attacks and skills, those are not NB skills, they are weapon skills. On top of that, Blur is only for a 15% chance to dodge! That sounds more like a 2 skill point passive then an active skill. That is terrible! We have other near useless skills like Summon Shade, which isn't even a real summon, its just a debuff. Yes its true using something like healing paths and sap we can sustain our health and ive seen the video of the NB tank soloing tons of mobs, but most of us don't play that way. We are medium armor assassins with have no room on our bars for survivability AND damage.
You either need to A) completely overhaul our class (unlikely I know), or Seriously boost the damage output of the classic NB build. There is no need to boost any of the healing we have, we aren't meant to be healers, but our damage it nothing, single target or otherwise.
Now, the rest of the rant. (Spoiler alert, a lot of this has been said 1000 times)
ZOS... you give us a broken class on launch... ok fine, its a new game. This patch was supposed to fix some issues with our class, mainly passives... Well the passives you fixed are next to useless so no help there... You broke 3 skills in this patch... ok, first real big update, ill let that slide too.
I can let all of the above go ZOS, all of it. BUT ILL BE DAMNED, if you not only increase the difficulty of all the mobs in the veteran zones, almost giving them 50% more health AND damage output, but you have the gal to tell us that the NB fixes will come in 4-6 weeks?!?!? 4-6 weeks of a class that was barely holding it together solo as it was now having the added insult of MORE broken skills, against STRONGER monsters!!! You have literally made NB's almost useless, and more than a liability in ANY group content!
Ill be very frank here. You fix the NB issues ASAP. Not in 4-6 weeks, but as soon as you have a fix for an issue, you patch it. You listen to the players, and you respond to them more often! You explain to the players, WHY you decided to make the changes to vet content that you did with so much still broken, and you take into account player input on a class that honestly, needs a complete overhaul. After that you need to give out free one time respecs to all players to they can rebuild around the fixes and changes you have made. Offering respecs will not hurt your profits in anyway. this is yet another issue I have seen in forums over and over again yet I have not even seen a Dev get on and say anything about it.
And lower the mob strength until you get this stuff fixed!!!
azerothheroes_ESO wrote: »oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast. Now some players have made some very unique modifications to their classes and excel in roles you wouldn't think about. But the hard and simple fact is that NB is meant to be a single target, glass cannon. Well we got the glass part, but where is our cannon?
I have leveled NB to VR10 using DW, and sometimes off spec'ing my bow on some bosses. Ambush, concealed weapons, and stealth are fine, but to be completely honest, after the initial strike, NB become almost useless. We have no real powerful attacks that even qualify us at assassins. Yeah mark target is ok but the weakness is tossed right back at us. The siphon skill line is ok but to be honest that screams mage to me, not assassin. In fact, the bow line is the only thing that I have ever seen that really makes a NB almost one-shot someone short of using Soul Shred from stealth (which, again... nerfed).
Long story short, you gave us *** skills for our class, and very little REAL survivability. You made ALL class skills rely on magic, but you were not consistent on how our damage scales. How is it that our main armor set boosts stamina regen, but we rely on magic?!? And screw weapon attacks and skills, those are not NB skills, they are weapon skills. On top of that, Blur is only for a 15% chance to dodge! That sounds more like a 2 skill point passive then an active skill. That is terrible! We have other near useless skills like Summon Shade, which isn't even a real summon, its just a debuff. Yes its true using something like healing paths and sap we can sustain our health and ive seen the video of the NB tank soloing tons of mobs, but most of us don't play that way. We are medium armor assassins with have no room on our bars for survivability AND damage.
You either need to A) completely overhaul our class (unlikely I know), or Seriously boost the damage output of the classic NB build. There is no need to boost any of the healing we have, we aren't meant to be healers, but our damage it nothing, single target or otherwise.
Now, the rest of the rant. (Spoiler alert, a lot of this has been said 1000 times)
ZOS... you give us a broken class on launch... ok fine, its a new game. This patch was supposed to fix some issues with our class, mainly passives... Well the passives you fixed are next to useless so no help there... You broke 3 skills in this patch... ok, first real big update, ill let that slide too.
I can let all of the above go ZOS, all of it. BUT ILL BE DAMNED, if you not only increase the difficulty of all the mobs in the veteran zones, almost giving them 50% more health AND damage output, but you have the gal to tell us that the NB fixes will come in 4-6 weeks?!?!? 4-6 weeks of a class that was barely holding it together solo as it was now having the added insult of MORE broken skills, against STRONGER monsters!!! You have literally made NB's almost useless, and more than a liability in ANY group content!
Ill be very frank here. You fix the NB issues ASAP. Not in 4-6 weeks, but as soon as you have a fix for an issue, you patch it. You listen to the players, and you respond to them more often! You explain to the players, WHY you decided to make the changes to vet content that you did with so much still broken, and you take into account player input on a class that honestly, needs a complete overhaul. After that you need to give out free one time respecs to all players to they can rebuild around the fixes and changes you have made. Offering respecs will not hurt your profits in anyway. this is yet another issue I have seen in forums over and over again yet I have not even seen a Dev get on and say anything about it.
And lower the mob strength until you get this stuff fixed!!!
LOL...if you were going with the "we all know nightblades should be glass cannons" idea....you're stupid...that's reserved for mages...if you're in medium armor and dying it's because you chose stupidly..this can happen in this game because it is "choose you you want to play" ...see...you're argument for classes being set is already ruined...go ahead and remove yourself from the conversation now..
GreasedLizard wrote: »I can solo it all...Your NB must be broken, ask for a refund.
http://www.twitch.tv/iamepitaph/b/531230213 (Made 1 hour after 1.1.2 patch)
1 bar - 5 skills, 1 Ult.
What's the name of your buff bars add-on ?
oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast. Now some players have made some very unique modifications to their classes and excel in roles you wouldn't think about. But the hard and simple fact is that NB is meant to be a single target, glass cannon. Well we got the glass part, but where is our cannon?
I have leveled NB to VR10 using DW, and sometimes off spec'ing my bow on some bosses. Ambush, concealed weapons, and stealth are fine, but to be completely honest, after the initial strike, NB become almost useless. We have no real powerful attacks that even qualify us at assassins. Yeah mark target is ok but the weakness is tossed right back at us. The siphon skill line is ok but to be honest that screams mage to me, not assassin. In fact, the bow line is the only thing that I have ever seen that really makes a NB almost one-shot someone short of using Soul Shred from stealth (which, again... nerfed).
Long story short, you gave us *** skills for our class, and very little REAL survivability. You made ALL class skills rely on magic, but you were not consistent on how our damage scales. How is it that our main armor set boosts stamina regen, but we rely on magic?!? And screw weapon attacks and skills, those are not NB skills, they are weapon skills. On top of that, Blur is only for a 15% chance to dodge! That sounds more like a 2 skill point passive then an active skill. That is terrible! We have other near useless skills like Summon Shade, which isn't even a real summon, its just a debuff. Yes its true using something like healing paths and sap we can sustain our health and ive seen the video of the NB tank soloing tons of mobs, but most of us don't play that way. We are medium armor assassins with have no room on our bars for survivability AND damage.
You either need to A) completely overhaul our class (unlikely I know), or Seriously boost the damage output of the classic NB build. There is no need to boost any of the healing we have, we aren't meant to be healers, but our damage it nothing, single target or otherwise.
Now, the rest of the rant. (Spoiler alert, a lot of this has been said 1000 times)
ZOS... you give us a broken class on launch... ok fine, its a new game. This patch was supposed to fix some issues with our class, mainly passives... Well the passives you fixed are next to useless so no help there... You broke 3 skills in this patch... ok, first real big update, ill let that slide too.
I can let all of the above go ZOS, all of it. BUT ILL BE DAMNED, if you not only increase the difficulty of all the mobs in the veteran zones, almost giving them 50% more health AND damage output, but you have the gal to tell us that the NB fixes will come in 4-6 weeks?!?!? 4-6 weeks of a class that was barely holding it together solo as it was now having the added insult of MORE broken skills, against STRONGER monsters!!! You have literally made NB's almost useless, and more than a liability in ANY group content!
Ill be very frank here. You fix the NB issues ASAP. Not in 4-6 weeks, but as soon as you have a fix for an issue, you patch it. You listen to the players, and you respond to them more often! You explain to the players, WHY you decided to make the changes to vet content that you did with so much still broken, and you take into account player input on a class that honestly, needs a complete overhaul. After that you need to give out free one time respecs to all players to they can rebuild around the fixes and changes you have made. Offering respecs will not hurt your profits in anyway. this is yet another issue I have seen in forums over and over again yet I have not even seen a Dev get on and say anything about it.
And lower the mob strength until you get this stuff fixed!!!