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Camo Hunter Not Fixed(?)

Nifty2g
Nifty2g
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@ZOS_GinaBruno been hearing a lot of reports that it is still working how it was before the patch but not many discussions about it
#MOREORBS
  • gresiac
    gresiac
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    Proof ?
  • Nifty2g
    Nifty2g
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  • medieval_TOG
    medieval_TOG
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    Not caring in 3 ..... 2 ......1......

    Not caring initiated.
    Oh so you play on a console? Well this is a console game after-all I suppose.
  • Nales
    Nales
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    Idgaf
  • Sarousse
    Sarousse
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    WTB QA@ZoS.
  • Sinbaar
    Sinbaar
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    giphy.gif
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  • Buffler
    Buffler
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    Ive got camo hunter and it doesnt stack on xbox anymore
  • found1779
    found1779
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    Buffler wrote: »
    Ive got camo hunter and it doesnt stack on xbox anymore

    Lol it hasn't been patched on ps4 or xbox1 yet so it probably still does i know it does on ps4 still
  • Jura23
    Jura23
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    They said they are going to "release a fix". By now ppl should know that doesn't mean the issue will be fixed. It means only they give it a try.
    Georgion - Bosmer/Templar - PC/EU
  • Nifty2g
    Nifty2g
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    I'm unsure as I dont stam im just making the thread since theres a lot of zone discussion about it
    #MOREORBS
  • Draxys
    Draxys
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    Yea apparently someone in the other thread said he got it to proc 3 and 4 times at once like it has been lol
    2013

    rip decibel
  • Alucardo
    Alucardo
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    Draxys wrote: »
    Yea apparently someone in the other thread said he got it to proc 3 and 4 times at once like it has been lol

    "said"

    I want timestamped screenshot proof.
  • Gilliamtherogue
    Gilliamtherogue
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    https://www.youtube.com/watch?v=HJDZq5w-5zU&amp;feature=youtu.be
    So Camo hunter was fixed, but at the same time, it wasn't in the way that players expected. The main issue with this is ZoS's lack of ability to discuss with their players what's going on. So Camouflaged Hunter states this; "Gives your attacks a 15% chance to cause an additional X Magic Damage against undead and Daedra, and a 4% chance against all other enemies. If in stealth, attacks deal an extra 9711 Magic Damage to undead and Daedra." You'll notice I've bolded 3 key parts to this ability. So Camo hunter has 2 sources of damage it can deal; one from the base morph that's a 15% chance against stinky vamps and whatnot, and 4% against anything else. Then it has a stealth proc, which ONLY works on undead/daedra. What Zenimax fixed was the stealth portion of camo hunter double proccing, HOWEVER there is still a 15% chance that undead/Daedra will recieve two damage hits; one stealth portion and one base morph portion.

    Now your one shots are a roll of the die folks!
    Edited by Gilliamtherogue on 12 January 2016 11:12
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

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  • Buffler
    Buffler
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    Ive tried it again (im online playing now) and it is not stacking like before
  • Alcast
    Alcast
    Class Representative
    https://www.youtube.com/watch?v=HJDZq5w-5zU&amp;feature=youtu.be
    So Camo hunter was fixed, but at the same time, it wasn't in the way that players expected. The main issue with this is ZoS's lack of ability to discuss with their players what's going on. So Camouflaged Hunter states this; "Gives your attacks a 15% chance to cause an additional X Magic Damage against undead and Daedra, and a 4% chance against all other enemies. If in stealth, attacks deal an extra 9711 Magic Damage to undead and Daedra." You'll notice I've bolded 3 key parts to this ability. So Camo hunter has 2 sources of damage it can deal; one from the base morph that's a 15% chance against stinky vamps and whatnot, and 4% against anything else. Then it has a stealth proc, which ONLY works on undead/daedra. What Zenimax fixed was the stealth portion of camo hunter double proccing, HOWEVER there is still a 15% chance that undead/Daedra will recieve two damage hits; one stealth portion and one base morph portion.

    Now your one shots are a roll of the die folks!

    Ye so the double sneak proc is fixed? And the Heavy attack double proc not...which cant be fixed as those are 2 seperate thingies?

    So to get 2 camo procs you need DW. Not sure if they can fix that
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  • Gilliamtherogue
    Gilliamtherogue
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    Alcast wrote: »
    https://www.youtube.com/watch?v=HJDZq5w-5zU&amp;feature=youtu.be
    So Camo hunter was fixed, but at the same time, it wasn't in the way that players expected. The main issue with this is ZoS's lack of ability to discuss with their players what's going on. So Camouflaged Hunter states this; "Gives your attacks a 15% chance to cause an additional X Magic Damage against undead and Daedra, and a 4% chance against all other enemies. If in stealth, attacks deal an extra 9711 Magic Damage to undead and Daedra." You'll notice I've bolded 3 key parts to this ability. So Camo hunter has 2 sources of damage it can deal; one from the base morph that's a 15% chance against stinky vamps and whatnot, and 4% against anything else. Then it has a stealth proc, which ONLY works on undead/daedra. What Zenimax fixed was the stealth portion of camo hunter double proccing, HOWEVER there is still a 15% chance that undead/Daedra will recieve two damage hits; one stealth portion and one base morph portion.

    Now your one shots are a roll of the die folks!

    Ye so the double sneak proc is fixed? And the Heavy attack double proc not...which cant be fixed as those are 2 seperate thingies?

    So to get 2 camo procs you need DW. Not sure if they can fix that

    Nah the dual wield heavy attack was the dual sneak attack proc, which is no longer in game. What's left is the chance proc that can be done with any attack. 1 attack from stealth against undead = guaranteed stealth proc and a 15% chance to proc again but weaker. Notice how both of the procs in the video are no identical in damage, this is because the double proc of camo had the stealth and then the base morph proc, and the base morph is weaker in damage. I also put an instance where it did not proc, to emphasize that it is a CHANCE to double proc, not guaranteed, as of this patch.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

    Have questions? Send me a message on the forums or my other social media. Seeing people learn is my dream and passion.

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  • AFrostWolf
    AFrostWolf
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    The entire Ability needs to be scrapped and reworked completely into something else. So do so many other useless boring abilities. I don't really log in anymore because the game has too many problems. I'm playing a *** EARLY ACCESS GAME WITH BETTER QA THAN ESO!
  • Loicozor
    Loicozor
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    Draxys wrote: »
    Yea apparently someone in the other thread said he got it to proc 3 and 4 times at once like it has been lol

    ME

    don't screenshotted but first time on a heavy dual charged plus surprise Attack, 3 camo
    second time heavy dual charged, surprise and surprise, 4 camo
    another test: heavy dual charged, one proc :/

    I go make some new test and screenshot that
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  • Alcast
    Alcast
    Class Representative
    Alcast wrote: »
    https://www.youtube.com/watch?v=HJDZq5w-5zU&amp;feature=youtu.be
    So Camo hunter was fixed, but at the same time, it wasn't in the way that players expected. The main issue with this is ZoS's lack of ability to discuss with their players what's going on. So Camouflaged Hunter states this; "Gives your attacks a 15% chance to cause an additional X Magic Damage against undead and Daedra, and a 4% chance against all other enemies. If in stealth, attacks deal an extra 9711 Magic Damage to undead and Daedra." You'll notice I've bolded 3 key parts to this ability. So Camo hunter has 2 sources of damage it can deal; one from the base morph that's a 15% chance against stinky vamps and whatnot, and 4% against anything else. Then it has a stealth proc, which ONLY works on undead/daedra. What Zenimax fixed was the stealth portion of camo hunter double proccing, HOWEVER there is still a 15% chance that undead/Daedra will recieve two damage hits; one stealth portion and one base morph portion.

    Now your one shots are a roll of the die folks!

    Ye so the double sneak proc is fixed? And the Heavy attack double proc not...which cant be fixed as those are 2 seperate thingies?

    So to get 2 camo procs you need DW. Not sure if they can fix that

    Nah the dual wield heavy attack was the dual sneak attack proc, which is no longer in game. What's left is the chance proc that can be done with any attack. 1 attack from stealth against undead = guaranteed stealth proc and a 15% chance to proc again but weaker. Notice how both of the procs in the video are no identical in damage, this is because the double proc of camo had the stealth and then the base morph proc, and the base morph is weaker in damage. I also put an instance where it did not proc, to emphasize that it is a CHANCE to double proc, not guaranteed, as of this patch.

    Ye but then it is working as intended? I mean camo tooltip says its possibru to hit with normal proc+sneak proc. WHY would you otherwise even bother using camohunter morph?
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  • Fat_Cat45
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    The reason there's so much confusion about the skill being "bugged" is because people don't read the tool tip close enough.

    100% chance to proc from a stealth attack, and 15% extra to apply the damage from the base skill (Expert Hunter). AKA double hits of camo hunter should be happening 15% of the time.
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    The specific fix we implemented was to prevent it from proccing multiple times when using DW. If you guys are seeing another issue outside of this, please let us know with details.
    Gina Bruno
    Senior Creator Engagement Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Loicozor
    Loicozor
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    The specific fix we implemented was to prevent it from proccing multiple times when using DW. If you guys are seeing another issue outside of this, please let us know with details.

    24232646582_93a35b60aa_h.jpg

    24340871485_3a2b26f9fe_h.jpg


    That proc still fixed or another ?
    Edited by Loicozor on 12 January 2016 19:33
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  • Nifty2g
    Nifty2g
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    Anyone else getting that?
    #MOREORBS
  • Xantaria
    Xantaria
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    as already stated camo hunter can do 2 times damage from 1 hit (15% procc + Stealth procc)

    No issues here, working as intended for now.
    Xantaria - Lead of Chimaira
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  • Gilliamtherogue
    Gilliamtherogue
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    loicozor wrote: »
    The specific fix we implemented was to prevent it from proccing multiple times when using DW. If you guys are seeing another issue outside of this, please let us know with details.

    24232646582_93a35b60aa_h.jpg

    24340871485_3a2b26f9fe_h.jpg


    That proc still fixed or another ?
    Your first image is an example of what I have explained 3 times in this thread already.

    Your second image has multiple sources of damage, so that cannot be used as proof otherwise. You have 2 heavy attacks and one clouding swarm, which would line up with 3 procs.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

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  • Gilliamtherogue
    Gilliamtherogue
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    Alcast wrote: »
    Alcast wrote: »
    https://www.youtube.com/watch?v=HJDZq5w-5zU&amp;feature=youtu.be
    So Camo hunter was fixed, but at the same time, it wasn't in the way that players expected. The main issue with this is ZoS's lack of ability to discuss with their players what's going on. So Camouflaged Hunter states this; "Gives your attacks a 15% chance to cause an additional X Magic Damage against undead and Daedra, and a 4% chance against all other enemies. If in stealth, attacks deal an extra 9711 Magic Damage to undead and Daedra." You'll notice I've bolded 3 key parts to this ability. So Camo hunter has 2 sources of damage it can deal; one from the base morph that's a 15% chance against stinky vamps and whatnot, and 4% against anything else. Then it has a stealth proc, which ONLY works on undead/daedra. What Zenimax fixed was the stealth portion of camo hunter double proccing, HOWEVER there is still a 15% chance that undead/Daedra will recieve two damage hits; one stealth portion and one base morph portion.

    Now your one shots are a roll of the die folks!

    Ye so the double sneak proc is fixed? And the Heavy attack double proc not...which cant be fixed as those are 2 seperate thingies?

    So to get 2 camo procs you need DW. Not sure if they can fix that

    Nah the dual wield heavy attack was the dual sneak attack proc, which is no longer in game. What's left is the chance proc that can be done with any attack. 1 attack from stealth against undead = guaranteed stealth proc and a 15% chance to proc again but weaker. Notice how both of the procs in the video are no identical in damage, this is because the double proc of camo had the stealth and then the base morph proc, and the base morph is weaker in damage. I also put an instance where it did not proc, to emphasize that it is a CHANCE to double proc, not guaranteed, as of this patch.

    Ye but then it is working as intended? I mean camo tooltip says its possibru to hit with normal proc+sneak proc. WHY would you otherwise even bother using camohunter morph?

    Yes it is working as intended, as you stated this is all camo hunter has going for it. If they removed it then there would literally be ZERO reason to take this morph. People just have to deal with the fact that this ability has a 15% chance to do immense damage in a short amount of time in PvP. It'd be nice to see it get reworked where it acted as a toggle effect that gained charges based on undead kills, and then could be consumed once turned on, but I highly doubt we'll see this ability change much.
    Old member of The Order of Mundus, Mostly Harmless, Hostile, and Genesis Elite. Avid theorycrafter. Herald to competitive stamina DPS pre 1.5. How far we've come!

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  • Loicozor
    Loicozor
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    loicozor wrote: »
    The specific fix we implemented was to prevent it from proccing multiple times when using DW. If you guys are seeing another issue outside of this, please let us know with details.

    24232646582_93a35b60aa_h.jpg

    24340871485_3a2b26f9fe_h.jpg


    That proc still fixed or another ?
    Your first image is an example of what I have explained 3 times in this thread already.

    Your second image has multiple sources of damage, so that cannot be used as proof otherwise. You have 2 heavy attacks and one clouding swarm, which would line up with 3 procs.

    look the combat log, not the damage meter for the time and proc
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  • Capraid
    Capraid
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    Wasting time trying to explain to morons how camo hunter works and how ZOS actually did finally fix a bug is pointless. It's more fun to watch them post on forums and prove that stupid ppl really do make us all LoL IRL. Their tears of stupidity make my morning coffee that much sweeter.
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